Persistent World Sync
Server-authoritative state replicates positions, vehicles, NPCs, and quest flags across every connected client in real time.
CyberNet is a community-built multiplayer layer for Cyberpunk 2077. See other runners on your map. Form crews. Run heists. Hold turf. One install. Persistent worlds. Zero corpo bullshit.
Server-authoritative state replicates positions, vehicles, NPCs, and quest flags across every connected client in real time.
Subscribe to thousands of in-engine events from Lua — combat, dialogue, loot, vehicles, NPCs, missions. Drive every system in Night City from your own scripts.
Voice and position traffic ride a hybrid relay. AES-256 wire encryption, IP-private connect tokens, no plaintext gossip.
Lua + TypeScript bindings, custom resources, persistent storage, hot reload. Ship your gamemode without forking the engine.
Behavioral signals, signed binaries, and per-server trust gating. Cheaters burn at the door, not in your replay.
Discord-linked accounts, crew tags, persistent rep, leaderboards. Your handle follows you across every CyberNet server.
Free to play. No subscription. No telemetry.